New England Software Symposium
March 10 - 12, 2006 - Boston, MA
Jared Richardson
Agile coach and co-author of Ship It
Jared Richardson, co-author of Ship It! A Practical Guide to Successful
Software Projects, is a speaker, consultant, and mentor with NFJS One. Jared has been in the industry for more than fifteen years as a consultant, developer, tester, and manager.
Jared can be found online at Agile Artisans.
Presentations
Software Development Techniques
Throughout our software careers we learn habits from our coworkers, from books we've read, and occasionally, from conferences we attend. Much of our competence comes from the tips and tricks we pick up as we go.
In this session, learn five of the techniques I've borrowed along the way. We'll discuss The List, code reviews, code change notifications, daily meetings, and tech leads. These techniques are often abused, but when used properly they can make a huge difference in how you develop software. Take this opportunity to add these practices to your toolkit.
Software Tools That Make Life Easier: Part One
a.. Do you spend more time fighting your tools than writing code? b.. Do you avoid merging your code with your teammates because of “Integration Hell”? c.. Do the same bugs keep sneaking back into your product? d.. Do your builds depend on the roll of the dice?
A good set of infrastructure tools can go a long way toward smoothing out these and other problems. Come see how to make your toolset work seamlessly in the background so you can Just Work. We'll cover source code management (SCM), build scripts, automated test harnesses, automatic builds, feature tracking and issue tracking.
As part of the session, we'll set up Subversion, create a project, and then add code for the SCM section ... just to obliterate the "it takes too much time to set up and use" argument. For build scripts, we'll add an Ant script. Let's throw in a few JUnits to demonstrate test automation, and then I'll put it all together in CruiseControl. The live demo will include breaking the build, then breaking the JUnit test, and then finally fixing it and seeing it all work.
For this first session, we'll look at Subversion, Ant, and start the Cruise Control discussion.
Software Tools That Make Life Easier: Part Two
This talk is a continuation of Part One of the Tools talk. During Part Two we'll cover Continuous Integration, automated testing, bug tracking, and feature tracking.
We'll set up CruiseControl and walk through it's functionality, then look at JUnit and how it fits into CruiseControl and the Continuous Intregration idea. Finally, we'll talk about tracking features and bugs.
If you don't make Part One you can still attend and benefit.
Books
by Jared Richardson
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Has your career been a product of random chance? Learn how to take control. These solid, repeatable steps show you how to chart the course you want, then how to follow it. The book is aimed primarily at a technical market, but the content is applicable to most professional fields.
- Has your career been a product of random chance? Learn how to take control. These solid, repeatable steps show you how to chart the course you want, then how to follow it. The book is aimed primarily at a technical market, but the content is applicable to most professional fields.
by Jared Richardson and William A. Gwaltney
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Ship It! is a collection of tips that show the tools and techniques a successful project team has to use, and how to use them well. You'll get quick, easy-to-follow advice on modern practices: which to use, and when they should be applied. This book avoids current fashion trends and marketing hype; instead, readers find page after page of solid advice, all tried and tested in the real world.
Aimed at beginning to intermediate programmers, Ship It! will show you:
- Which tools help, and which don't
- How to keep a project moving
- Approaches to scheduling that work
- How to build developers as well as product
- What's normal on a project, and what's not
- How to manage managers, end-users and sponsors
- Danger signs and how to fix them
Few of the ideas presented here are controversial or extreme; most experienced programmers will agree that this stuff works. Yet 50 to 70 percent of all project teams in the U.S. aren't able to use even these simple, well-accepted practices effectively. This book will help you get started.
Ship It! begins by introducing the common technical infrastructure that every project needs to get the job done. Readers can choose from a variety of recommended technologies according to their skills and budgets. The next sections outline the necessary steps to get software out the door reliably, using well-accepted, easy-to-adopt, best-of-breed practices that really work.
Finally, and most importantly, Ship It! presents common problems that teams face, then offers real-world advice on how to solve them.
-
Ship It! is a collection of tips that show the tools and techniques a successful project team has to use, and how to use them well. You'll get quick, easy-to-follow advice on modern practices: which to use, and when they should be applied. This book avoids current fashion trends and marketing hype; instead, readers find page after page of solid advice, all tried and tested in the real world.
Aimed at beginning to intermediate programmers, Ship It! will show you:
- Which tools help, and which don't
- How to keep a project moving
- Approaches to scheduling that work
- How to build developers as well as product
- What's normal on a project, and what's not
- How to manage managers, end-users and sponsors
- Danger signs and how to fix them
Few of the ideas presented here are controversial or extreme; most experienced programmers will agree that this stuff works. Yet 50 to 70 percent of all project teams in the U.S. aren't able to use even these simple, well-accepted practices effectively. This book will help you get started.
Ship It! begins by introducing the common technical infrastructure that every project needs to get the job done. Readers can choose from a variety of recommended technologies according to their skills and budgets. The next sections outline the necessary steps to get software out the door reliably, using well-accepted, easy-to-adopt, best-of-breed practices that really work.
Finally, and most importantly, Ship It! presents common problems that teams face, then offers real-world advice on how to solve them.


